R-Migrator
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A lot of DDLC and Ren’Py mods were written for Ren’Py 7 and Python 2. Ren’Py 8 runs on Python 3. Strings stopped being interchangeable with bytes, syntax shifted, and scenes that “always worked” crash on launch or fail in a late branch. Doing that migration line by line is possible. On a large mod it is also a weekend you will not get back.
R-Migrator batch-processes a project directory and applies the boring, repeating fixes so you can spend time on the weird custom code the tool will not guess.
What it actually does
- common Python 2 / Python 3 incompatibilities;
bytes/strproblems that show up the moment you boot the game;- automatic unpacking of
.rpaand.rpycbefore patching; - typical DDLC-mod trouble spots;
- directory-wide processing instead of opening files one by one;
- faster scans on large projects thanks to Cython compilation.
It is not a guarantee. After the automatic pass you still test, especially anywhere the original author wrote one-off Python.
In the pipeline
- R-Migrator — get the old project running on Ren’Py 8.
- RenDoki — prepare localization.
- AutoBuild — assemble a build you can ship.
v1.1 shipped on 8 September 2026. The first public beta was completed on 9 May 2026. It was the first public piece of ROOTWIN’s newer DDLC/Ren’Py line.
User guide
A full walkthrough of the interface, the .bak backup option, automatic .rpa/.rpyc unpacking, and the whole migration flow is available on a separate page: R-Migrator user guide.