UPDATE
R-MIGRATOR v1.1: Automated Utility for Migrating Legacy Mods to Ren'Py 8
ROOTWIN PROJECT has released R-MIGRATOR v1.1, a utility designed to simplify porting legacy Ren'Py 7 / Python 2 mods and scripts to Ren'Py 8 / Python 3. The new version introduces automatic RPA and RPYC archive extraction, Cython compilation for high performance, critical bug fixes, and a themed UI.
We have released an update for our migration toolkit — R-MIGRATOR v1.1, designed to simplify updating legacy mods and scripts from Ren’Py 7 to Ren’Py 8 / Python 3.
The tool is compiled with Cython for significantly higher performance compared to a pure Python implementation.
What’s New in v1.1
- Automatic Unpacking of
.rpaand.rpycArchives: discovers and extracts compiled game scripts and archive assets before applying migration patches. - Critical Bug Fixes: addressed crashes and edge-case exceptions reported from the initial beta release.
- Cython Compilation: substantially accelerated processing speed across large projects.
Key Features
- Automated Syntax Conversion: fixes common Python 2 → 3 compatibility issues (
print-statement → print(),except / raisesyntax,xrange → range,has_key / iteritems,long,ur"", and backtick literals). - ATL Transform Fixes: resolves crashes caused by float/int type mismatches in transforms and
random.randint. - Specialized DDLC Patches: targeted fixes for Doki Doki Literature Club mods (
bytes/strissues, poem scripts, game script errors, andunicode() / basestringreplacements). - Recursive Processing: automatically scans and handles the entire project directory tree.
- Safe Patching: creates
.bakbackups next to every modified script before making changes.
The Interface
The UI features a subtle Literature Club theme, complete with a touch of “Monika energy” (Just Monika), intentional glitch aesthetics, and seamless dark and light mode support.
Current Status
This is a working build that addresses the majority of common migration hurdles. While it is not a “magic bullet” for every rare edge case (manual verification of custom scripts is still recommended), v1.1 saves hours of repetitive manual refactoring when updating old mods.